export default class GameSet {
  public static designWidth: number = 1920;
  public static designHeight: number = 1080;
  /**
   * 地图小块 宽高
   */
  public static girdWidth: number = 100;
  public static girdHeight: number = 100;
  /**
   * 地图格子生成数
   */
  public static rows: number = 15; //有多少行
  public static cols: number = 15; //有多少列

  /**
   * player设置
   */
  public static pSpeed: number = 4; //player步进速度  像素
}
